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Gigantic Games 2
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Gigantic Games 2.iso
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pc
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_w_
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wb_tetris
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wbtris_1.4
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source
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pause.c
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C/C++ Source or Header
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1994-12-23
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3KB
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72 lines
/*
** This is the pause image
*/
#include "WBTRIS.h"
__chip UWORD PausebrushData[] =
{
/* Plane 0 */
0x0000,0x0000,0x0000,0x0000,0x0001,0x7FFF,0xFFFF,0xFFFF,
0xFFFF,0xFFFF,0x7FFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0x7FFF,
0xFFFF,0xFFFF,0xFFFF,0xFFF7,0x7000,0x0000,0x0000,0x0000,
0x0007,0x7000,0x0000,0x0000,0x0000,0x0007,0x7000,0x0000,
0x0000,0x0000,0x0007,0x7000,0x0000,0x0000,0x0000,0x0007,
0x7000,0x0000,0x0000,0x0000,0x0007,0x7000,0x0000,0x0000,
0x0000,0x0007,0x7000,0x0000,0x0000,0x0000,0x0007,0x7000,
0x0000,0x0000,0x0000,0x0007,0x7000,0x0000,0x0000,0x0000,
0x0007,0x7000,0x0000,0x0000,0x0000,0x0007,0x701F,0xE010,
0x0F0E,0x1D1F,0xF007,0x700C,0x7038,0x0604,0x230C,0x3007,
0x700C,0x3038,0x0604,0x610C,0x1007,0x700C,0x3028,0x0604,
0x600C,0x0007,0x700C,0x306C,0x0604,0x700C,0x0007,0x700C,
0x604C,0x0604,0x3C0C,0x2007,0x700F,0xC0CE,0x0604,0x1E0F,
0xE007,0x700C,0x0086,0x0604,0x070C,0x2007,0x700C,0x00FE,
0x0604,0x038C,0x0007,0x700C,0x0187,0x0604,0x018C,0x0007,
0x700C,0x0103,0x070C,0x418C,0x1007,0x700C,0x0303,0x8398,
0x630C,0x3007,0x701E,0x0787,0xC1F0,0x5C1F,0xF007,0x7000,
0x0000,0x0000,0x0000,0x0007,0x7000,0x0000,0x0000,0x0000,
0x0007,0x7000,0x0000,0x0000,0x0000,0x0007,0x7000,0x0000,
0x0000,0x0000,0x0007,0x7000,0x0000,0x0000,0x0000,0x0007,
0x7000,0x0000,0x0000,0x0000,0x0007,0x7000,0x0000,0x0000,
0x0000,0x0007,0x7000,0x0000,0x0000,0x0000,0x0007,0x7000,
0x0000,0x0000,0x0000,0x0007,0x7000,0x0000,0x0000,0x0000,
0x0007,0x7FFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0x7FFF,0xFFFF,
0xFFFF,0xFFFF,0xFFFF,0x7FFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,
/* Plane 1 */
0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFE,0xFFFF,0xFFFF,0xFFFF,
0xFFFF,0xFFFE,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFE,0xE000,
0x0000,0x0000,0x0000,0x000E,0xE000,0x0000,0x0000,0x0000,
0x000E,0xE000,0x0000,0x0000,0x0000,0x000E,0xE000,0x0000,
0x0000,0x0000,0x000E,0xE000,0x0000,0x0000,0x0000,0x000E,
0xE000,0x0000,0x0000,0x0000,0x000E,0xE000,0x0000,0x0000,
0x0000,0x000E,0xE000,0x0000,0x0000,0x0000,0x000E,0xE000,
0x0000,0x0000,0x0000,0x000E,0xE000,0x0000,0x0000,0x0000,
0x000E,0xE00F,0xF008,0x0787,0x0E8F,0xF80E,0xE000,0x180C,
0x0000,0x0080,0x080E,0xE002,0x0804,0x0102,0x1082,0x080E,
0xE002,0x0804,0x0102,0x1002,0x000E,0xE002,0x0816,0x0102,
0x1802,0x000E,0xE002,0x0002,0x0102,0x0E02,0x100E,0xE003,
0x8023,0x0102,0x0303,0xD00E,0xE000,0x0001,0x0102,0x0180,
0x100E,0xE002,0x0079,0x0102,0x00C2,0x000E,0xE002,0x0001,
0x8102,0x0042,0x000E,0xE002,0x0000,0x8182,0x2042,0x080E,
0xE002,0x0080,0xC0C0,0x3002,0x080E,0xE003,0x00C0,0x6060,
0x0C03,0xC80E,0xE000,0x0000,0x0000,0x0000,0x000E,0xE000,
0x0000,0x0000,0x0000,0x000E,0xE000,0x0000,0x0000,0x0000,
0x000E,0xE000,0x0000,0x0000,0x0000,0x000E,0xE000,0x0000,
0x0000,0x0000,0x000E,0xE000,0x0000,0x0000,0x0000,0x000E,
0xE000,0x0000,0x0000,0x0000,0x000E,0xE000,0x0000,0x0000,
0x0000,0x000E,0xE000,0x0000,0x0000,0x0000,0x000E,0xE000,
0x0000,0x0000,0x0000,0x000E,0xEFFF,0xFFFF,0xFFFF,0xFFFF,
0xFFFE,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFE,0xFFFF,0xFFFF,
0xFFFF,0xFFFF,0xFFFE,0x8000,0x0000,0x0000,0x0000,0x0000,
};
struct Image Pausebrush = {
0, 0,
80, 40, 2,
PausebrushData,
0x0003, 0x0000,
NULL
};